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I think there's  a lot here that's great.  But once you knew how to jump farther, stopping to play the song every jump became a frustration, slowing the game down.  Also, I got  completely stuck and had no way of restarting the game when I got to a wall on the top.

I really liked that you have access to all of the songs from the beginning, though only after you got the harp and that by replaying you could get access to areas you didn't know you could get to before.  Reminds me of Toki Tori.

Z to jump is strange.  I understand that on other keyboards, such as German, it is above the S, but I didn't realize that you could change it for a while.  I do like that you put that option in there.  That was a nice touch.

Good job all around, though!

(2 edits)

Stopping to play the song: Yeah, I realized that when it was too late for me to change it.

Z to jump: I'm pretty sure most other computer platformers I've played use that as well.  (E.g., Freedom Planet has Z=jump, X=attack, C=special by default.)  If your browser supports it, it goes by location on your keyboard, so the key to the right of the left shift key will be jump, even on a German, Dvorak, etc.

Edit to add: Oh, and Z is intended to be used with the arrow keys.  If you're using WASD, J might work better (control scheme from the Distorted Travesty series).