I'm still debating on how to approach the Gamepad vs KBM problem. The game may have online player vs player content. If I had the reticle follow the mouse exactly that may give KBM players an advantage against the Gamepad players. But that's a small thing, idk what I'll do yet.
so i did try the game with a controller to get a feel for those players and i understand why there isn't a mouse cursor reticle, thing but then i have something else (no im not being stubborn) maybe a toggleable line scope sight type thing, so that is assessable for both types
I was actually rereading some comments the other day and I had the same idea. Why not have an unlocked reticle as an option for the campaign. It makes perfect sense. I agree with you 100%