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(1 edit)

i have only one problem with this, the reticle doesn't connect to the mouse, it follows but its not on top of the mouse pointer

I'm still debating on how to approach the Gamepad vs KBM problem. The game may have online player vs player content. If I had the reticle follow the mouse exactly that may give KBM players an advantage against the Gamepad players. But that's a small thing, idk what I'll do yet. 

so i did try the game with a controller to get a feel for those players and i understand why there isn't a mouse cursor reticle, thing but then i have something else (no im not being stubborn) maybe a toggleable line scope sight type thing, so that is assessable for both types


(plase dont hate me)

I was actually rereading some comments the other day and I had the same idea. Why not have an unlocked reticle as an option for the campaign. It makes perfect sense. I agree with you 100%