Hello everybody!

My name is Rodney Luck. I have just now posted the demo for my 2nd game Rising Heat! I've been working on RH for a few years now. I really wanted to create something that combined the fast paced chaos of a Enter The Gungeon with the more a tactical/methodical thinking of a deck builder like Slay The Spire!

There are really two central mechanics that make RH "special": 1. The tackle system - Players can lock on to enemies and smash and dash their way through a crowd of them! 2. The shop system - Every upgrade in RH, we call them "Hacks", can be "Fused" with another. Fusing two hacks together creates a single Hack with the properties of both. Sometimes it does more than that (But I'll leave that up to your discovery)!

I would love to get some feedback on the game! Currently the demo allows players access to the first 3 pilots, the first 3 ships, a single map and more than a few unlockable upgrades(Hacks).

Let me know what you guys think!
- Rodney







