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Nice  music and interesting art style! Maybe add some obstacles other than the bandit of course. Question, what's the story of your game?

To be honest with you i'm just making it up as I go along. I wanted it to be about fighting the upward hill of depression but its devolved into a walking simulator. 

I'm not sure how to reply to that, but I do have one piece of advice: Create a story and game mechanics before you start, don't make it up as you go along. This helps you plan out what to do so you don't create a project to simple or too complicated.

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jokes aside id rather get the mechanics of a game implemented then focus on my story . When it's comes to designing the level.  But right now it's better to focus on making the game.  I'm not having  hard time visualizing what I want.

Ok, whatever works for you.