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For some reason, the main image isn't loading for me. I think I found the blank one that matches in the other thread on PDF "blank maps 2022a" p5.

I think D2 is that largish island in the Canada-looking bit, so I'll take that.

Also E-F 7? The bay with land on five sides? Sorry, I am not sure about the coordinates.

D2 is a Shrublands biome, and I'mma choose two modifiers if that's cool. Cave-riddled and Outcroppings. I am imagining something like this: 

Lots of cave species and underwater passages. Maybe something that grazes.

The other bay area is a Wetlands Forest. Something like mangroves or cypress, super dense wooded area with waterways below.

The modifier I want to see here is Utility Plant, the mangrove-cypress-baobab trees are well suited to dwellings within their massive trunks and branches.

I am setting this up to be a major port when we introduce beings, if yall don't mind seeing my sneaky plans.

There's a cave-laden woodland on the south end of the big bay, so I'm going to move the wetland forest with trees you could live in up to the north of the bays.

Which makes it almost entirely shielded from ocean weather, but a *bit* of a sail inward for a coastal port.

On the other hand, giant trees, easy weather: That's a shipbuilding hub waiting to happen....

I trust you to move it where it makes sense. And yes, trees make ships! :D