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A jam submission

3-Knight RunView game page

Submitted by Fruit-Punch — 2 days, 11 hours before the deadline
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3-Knight Run's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#184.0774.077
Audio#662.4622.462
How much do you enjoy the game overall?#702.7692.769
Overall#742.7232.723
Gameplay#782.5382.538
How well does the game fit the themes?#1051.7691.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hrs 5 Mins 24 Sec

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Comments

Submitted

Nice! I really liked the sprites and background. The knight animation was really good, it felt like he was in motion which was great for only 2 (?) frames. Gameplay wise I like how you can double jump and controls were responsive. Simple concept but good!

Submitted(+1)

Good work! I liked the visuals and I am glad to see you timed yourself. I urge you to try another 3 hour jam and see how much quicker you are in developing!

Submitted(+1)

This is a cute little game, nice job!

Submitted(+1)

Did you make the running animation? I love it.

Developer

Yes! thanks!

Submitted(+1)

I really love the art style, but the score i kinda hard to read

Submitted(+1)

are you meant to double jump? it makes the game very easy.

also doesn't fit the theme.

Developer (2 edits)

Yes, and I could not find the theme. edit: I found the theme and it was Leave me alone, the knight is avoiding boxes, thus kinda it fits the theme.

Submitted(+1)

I like the sprites and animations but theres a glitch where if u let the tiles build up and there say 10 infront of u somtimes u can jump on top and stay there I got over 30 points very quickly this way. good job

Developer (1 edit)

there's an even funnier glitch, if you wait for the box to hit you then jump you can slowly clip yourself out of bounds. thus soft locking the game.

Submitted(+1)

I really love the art style. feels warm! The score was a little hard to read, but not terrible. The sounds are nice to. Good job amigo

Developer

Thanks! as for the font, I forgot to reimport it with filter turned off. However, keeping the font at 8x8 instead 7x7 probably didn't help either.