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Berni

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A member registered Sep 19, 2019 · View creator page →

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Thank you everyone who has reached out! Extremely excited to chat some more. Send a friend request to Berni5050 if yall want to talk more details. 

Its been a very busy week, so thank you for your patience!

Friend request sent!

Good stuff, send me your discord! We have a game a few months away from release that needs more pixel art!

Friend request sent lets chat on Discord!

Ooo good point, adding this now. Sorry we been so busy getting our game ready for hard launch this Friday.

Fantastic! We need low poly art for at least 1 title in progress!

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Friend requested on discord! 

Yes, we have a party game in Unreal engine 3d we could use an environment artist for!

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Make Games with us!

Hi I am Berni and I run a small remote indie game studio which aims to release games throughout this year. https://www.eternaldeltagames.com/

This is our website... currently working on adding in two more games (one for PC) in progress slated for 2024 release. 

We just released a fun mobile game on iOS and Android to get our feet wet, our ads campaign for it starts this Friday now that our servers are ready for the stress of mass downloads.

I have 10+ years of game development experience and run this studio on the side, the crew ranges in age and experience level, but we are happy to get more inspired and motivated individuals to make games.

We run a on a split revenue model on released games, artists get  a choice of upfront money and/or of split rev. Everything you produce is yours and we only ask to have basic rights to use it in a game we launch together. But if you want to say sell an OST of the music you made, it's all up to you. I been in scenarios where my work was locked away from me and I don't want to perpetuate this further.

Let me know if you are interested and if you want to chat. We are chill but driven in finishing games and not add to our pile of "finish one day games" which we are all guilty of.

Eternal Delta Games

Devzem and any other artists looking for some work, (paid). I have a remote indie studio of different talents making multiple games. Our next game releases this week!

Thanks so much for checking out our game! We wanted to strike a balance for both quick play and casual play.

Thanks! Wanted to stick close to the theme.

I completely agree! We had a mechnic in the backlog that was similar but we really wanted to stay under 3 hours.

Thanks for the feedback! There is a hidden range of health for each hazard. The broom stick takes the longest to get to the nest so it also has the largest range of health. 

Thanks so much for the review and feedback! Yeah the squirrel is a sneeky bugger.

We used Unity URP and just made some different mesh wave shaders. Tutorials on it are quick and easy to follow. Using shaders saves a ton of time instead of having to animate everything.

Thank you so much! My buddy and I planned everything out before and then raced against the clock. We wanted to add a crow and have the birdies hatch with different colors but 3 hours is a very narrow window.

Fantastic game design! The perfect example of a simple but interesting game. Good job getting it done in under 3 hours. Looking forward to seeing more games from you!

I like the glow of the objects! I wish my character could turn faster. But I think it was a great game for the 3 hour dev time spent!

Good job on getting a game done in under 3 hours and submitted on time!

Cute game that matches the theme. It reminded me of "Speed Dating for Ghosts"

Great job on submitting a game within the submission window! At first the inverse controls were jarring BUT once I realized how they went with the theme, I had an "aha" moment. Only thing I would suggest is to add hazards throughout the center of the level so it isn't so insanely difficult. Try another jam and see if you can get it done in under 3 hours!

Good work! I liked the visuals and I am glad to see you timed yourself. I urge you to try another 3 hour jam and see how much quicker you are in developing!

Loved the music! I was jamming to it while swiping for some cats! Very cute concept, Bummer that it ended up taking so long to make. Would have loved to get more silly cat options.

Thank you so much for honoring the time constraint! As I was playing it, I was thinking to myself... how did they pull this game off in 3 hours?! That being said, this game was fantastic! Very original concept and I think it could be a successful game outside of this jam! I imagine different sided dice, more spell combinations, more colors, more lanes with enemies, different enemy types, etc...

For about 1 hour of work, it is technically a playable game. I think you are aware of some improvements it could use. Be proud that you actually submitted something for us to play! Most of those that sign up for jams rarely finish a game in time for submission. 

Great concept that reflects the theme nicely! I would have liked it to be a bit more challenging. Overall it was great for 5 hours and I hope to see more games done by you under the 3 hour limit in the future!

Followed the theme well! I wish there were more levels to solve. You have an interesting follow mechanic with the riot that you could leverage with more dev time. The picture helped me understand what all the circle and sticks were, so good job there.

The visuals are good especially for the 3 hour window you had. Some of the UI was out of reach and I wasn't sure what to do besides just spamming the fight button to kill all the Zombies. I am glad to see you managed to get a rigged and animated character in the game.

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Thanks for taking the time to play our game! Yeah I spent sometime trying to make sure the game wasn't too easy or too difficult.

Great art and the design made sense right away. I just wish it was easier to control and I could play it like I would on a Nokia 

Very unique approach to a Nokia game. I wanted more levels and depth.  Maybe have a death timer? 

I like the pathing approach to the game, very similar to my concept of the jam. I was getting frustrated their after being stuck for so long. 

Awesome job! The design is great and I love how we had a similar structure of our games! I only wish I got to play more levels!

Awesome job! The design is great and I love how we had a similar structure of our games! I only wish I got to play more levels!

Yeah I was thinking about scaling the difficulty a bit more, but given the time I wanted to make sure other elements were polished. I think I also started to get really good at the game and didn't see how hard it might be at 1st.

Great idea, I tend to shy away from giving away too much about the mechanics of the game. I want the user to have an "Aha" moment. But if I keep getting this req from other jammers I will post a tip.

Thank you so much! I wanted the game to feel scary and increasingly intense.

Thank you so much for the feedback and that strange bug. Hopefully no one else has the same issue as you did!