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This was a delight. I played it on stream if you want real-time feedback. I thought the mechanic was interesting and fun to use once I got a hang of the controls. It wasn’t clear to me at first that you could only use the rope with a non-fully powered up arrow, but once I understood that, movement was really fun and fluid.

I would lose the characters arms and just add pixelated hands attached to the bow that way they were always in the right position and it would help add to the overall character animation and charm. Great sfx and lighting effects. It was a fun little cavern to explore and filled with some areas I felt clever for finding. I see a lot of potential in this game and can’t wait to see what you do with it next, if that’s part of the next task.

Great work. Thanks for sharing.