Hey there, thank you! I totally get what your talking about. The beginning is quite rough eh? I hope to go back and fix that and add a more dynamic system to introduce the players to the idea of production and delivery. It's one of those things where it's really tricky to get right without player input, so I am super happy to get this feedback. It makes me want to go back and make this a fully fledged game.
As for a completionist like you, I literally hadn't thought of adding achievements, long term challenges, etc etc... That's a really great idea as it adds a sense of depth to gameplay. I'm adding it to the list of gameplay ideas people have been recommending!
:D