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Cute graphics, fitting music and brilliant gameplay... Definitely one of the best entries in this jam! It's really impressive how you managed to build such a gripping game around just two buttons: easy to learn but hard to master. It's really quite difficult not to get fired at first, but once you start getting into the groove of things, it's so rewarding.

My only nitpick is that the game seems to be running at a higher resolution than the GameBoy's 160x144 (whilst keeping the same aspect ratio), as everything moves so incredibly smoothly. Of course, I could be wrong, in which case... kudos for deceiving my eye! But if I'm not, this is nonetheless a stellar entry which everyone should play at least once. Excellent job!

Hey Simon, thanks a lot for playing my game!! I'm happy you enjoy playing it and hearing it's one of the best entry in this Jam made my day :O!! You are right, I may have made this game kinda too hard, but like you said, once you keep the rhythm you can keep going for a long time. Oh believe or not, I made this game in 160x144 but it's being rendered in 320x288 while in Windowed Mode. I'm not sure if rendering in double makes it plays more smoothly (I made it in Game Maker: Studio 1), but for the character moviment I used acceleration and deceleration, which gived it the smooth feeling. Thanks again Simon!!