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This was actually a lot of fun! It had a nice atmosphere, it worked and ran well. It's fairly basic but for a game with a solo dev behind it, I can't really aim too high.
I do have a couple of requests for a future game though.
1: Tell the player which key they use on a door. This would help make it more clear when you make progress vs just find an open door. Alternatively, label the doors.
2: Put a softly flashing light on the stones or something. The first stone took me ages to find because it just blended in to the area it's located in, and that was a pain in the neck to find.
3: Cutscene audio balancing could use some work. The voice acting is really quiet compared to the background music; that's an easy fix, but just something to keep in mind.
Definitely keep up the good work and I'll be checking out any future games you make!

(1 edit)

Hey there! Thank you for you kind words. Thank you for playing and I am glad you had a lot of fun.

I appreciate the feedback and I will try to address some of it in a patch to make the experience better. About the 2. Items suppose to light up bright in the dark so you can know they are interactable but in your video I noticed the stones do not light up very much. I will check it out and see if there is problem with them and try to address it. I will also check about the cutscenes audio balancing.

Thank you again for your feedback really appreciate it.