Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

muh speed

Seriously, I feel like this game have a small problem about momentum. While it's not as bad as in one of your main inspiration from a certain publisher it's a bit slow and the fun stops when you lose the momentum.

waaaa i can't into dashing also i sent you a mail,hmu when it's on steam so that I actually buy it and not feel bad for it.

(3 edits)

This has frustrated me too. Unlike JSR (and quite like Zineth) the air movement code only allows you to redirect existing velocity, not add any. I did it on purpose so you can't jump your way past your character's top speed; this is a side-effect. I'll try to allow adding velocity at low speeds to mitigate the frustration.

edit: Done (not upped), and you're right, it feels much better. I've put the falloff at exactly one-half of the speed cap.

2dit: Upped.

Also, sorry I'm late for the key, found you in my spam box. ""\_(ツ)_/""