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Thanks for trying it out. I was having a problem where the direction of each move was being averaged with the direction of the last one but I thought I had fixed it. Also if a faster moving object hits you at the same time then (usually) it moves in the direction that box is moving. I'm thinking of adding more things like a procedrural dungeon crawl mechanic and scoring and stuff after voting ends though so I'll take a look. The code is a bit of a mess rn due to everything that got added during the last 3 hours before submission