The goal of the game when I was conceiving it was to create a game that’s sort of like a “corruption” genre game, but to eliminate the more rape-y aspects by making the protagonist more enthusiastic about being depraved, and to get rid of the linear corruption track and make a more non-linear progression. One of the ways I did that was by making the protagonist “corrupt” from the start. A side effect of this was that there really is no way to do like a “pure” run.
I think maybe I can add some stuff to the rep system though, like you’re suggesting. I don’t really have any plans to add a more traditional “corruption/purity” system that would allow the protagonist to resist becoming more corrupt or depraved in general, but the rep system is a bit one-dimensional.