Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

It's good to see a raycaster, especially one coded from scratch in C.

I had a lot of trouble with the game, the lack of feedback on the weapons made it difficult to see exactly what I had to do (freeze then fire) without experimentation, and the lack of feedback on the enemies made it extremely easy for them to just come out of nowhere and take off chunks of my health.

I also ended up entering a room with only one door and couldn't exit, so I didn't get to play much further. I might give this another attempt, but as it is, sorry, not entirely my thing.

Nicely done on making your own raycaster, though!

Hi, thank you for playing! The main reason to create this game was to implement a raycaster. I’ve put a lot of time to code it and this have hurt a game, unfortunately. Lack of feedback on weapon and enemies (and environment) caused that this is very rough experience. For me personally it was great to make something from scratch but I’m aware that it’s not a real game. Thanks for playing anyway and really thank you for your feedback. I appreciate it :)