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(+1)

No worries about the late response... especially considering this one is, too, heh

Good to know! While I consider myself no game dev, it's true I have some ideas coming up, so I'll be taking a few looks and it and see what would be possible (and reasonable) to include+expand on. (I won't delve into too much detail here, but I have thoughts of recreating a story I am writing as a VN, and the letter system could be useful to include "extra" updates in the original with worldbuilding that didn't advance the main plot... /thinking )

Speaking of... as I'm writing this, I just finished reading the extra material. Admittedly since I had very short play lessons to start with it took a while to get fully immersed in the mystery, but once I did... Hm, it's hard to write about mysteries without spoiling them for those reading comments before playing, but personally I'm leaning more toward the rational conclusion. Although I haven't had the time to elaborate even to myself why that is...

The choice of music nd where to place it was exceptional, too - as a hobby composer I should be taking notes. In fact, my only criticism re: audio and visuals would be the sprites for John, Paula and Rose. Hyanide did a great work with the sprites they provided, and the silhouettes fit the tone of the story as well as the sprites... But those three sets of sprites being a strange mix between them was slightly off-putting, and I do believe having them as silhouettes as well could have been a better choice. (That said there are more jarring examples out there - *cough Sengoku Gensoukyou cough* - and I was still able to take their scenes seriously.)

... I have no idea how to end this comment so: overall, 8/10 kinetic novel, worth trying to learn things from!

Thank you so much, I'm glad you enjoyed the story!
I know the pacing wasn't the best, but happy to hear the presentation and mystery leaved a good impression!

On the subject of the character art, I hadn't expected the royalty-free sprites to be more bothering than the silhouettes, though it makes a lot of sense now that you mention it!
I used these sprites mostly to get sets of face expressions, since these characters have some amount of dialogue. But I understand how it makes then strangely stand apart too. I'll keep this in mind for future projects! And yeah, Hyanide's art is indeed fantastic. <3

> “The letter system could be useful to include "extra" updates in the original with worldbuilding that didn't advance the main plot...”
Oooh, interesting, I had never thought of such a use, but I see how it could be very useful for side stories!
If you ever need clarifications or coding help regarding this system, feel absolutely free to ask, I'd be happy to do whatever I can! (I'm Rastagong#9020 on Discord.)