Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Good game, but it could some explaining of who what how. I do like being treated as an adult who can figure out mechanics on his own, it doesnt have to be all coddly like handheld tutorials. Just some more mouse over texts here and there.

The honey and royal spot mechanic cost me the run the first time I got to the queen because I had no idea what to do with the marked spots. They could use a mouse over text.

When chooses dice, it would be nice if it also told you what the things like 'glass' and 'heavy' mean.

And like someone else suggested, when you hover over an enemy it could give you some information about their abilities and damage/heal range for example. Or maybe just a 'warrior ant, deals low damage' fluff text. 'Glowing moth, strong healer'.

Actually, when choosing a new die, there are little icons you can hover over that show the special abilities (albeit, they are hard to notice).

Definitely agree with the enemy info suggestion. There's already a bunch of randomness/mystery involved with your own dice, so it'd be nice to make everything else more clear/reliable.