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(+1)

The game is pretty good, though I didn’t really like the “sudden deaths” (aka when I got killed for going near the monster even though I didn’t know that would happen), good thing there was checkpoints at least.

I don’t know if there’s something you can do to fix it, but, I noticed the light origin is at the end of the flashlight, so sometimes it gets clipped into the wall, what I would suggest is to put a small faint point light on the player, it’s something I did for an old horror project so everything wouldn’t be completely black.

Light source is "inside" the flashlight and since I'm using a viewport it renders weirdly, I'm fully aware of that.
It's good enough in my opinion, so I won't try to fix it any further (that's the latest iteration).
That is not the issue in the DLC, because there you have your flashlight on your chest.
By the way - lighting in this engine is trash.