Thanks for playing and giving so much feedback, I appreciate it
I honestly understand your concerns, but also don't agree on quite a few of the complaints
I'm a huge Quake 1 fan myself and I want to create something similar to it, but not quite the same
This game takes its inspirations mainly from the Doom games, Quake 1 and Star Wars: Dark Forces - it blends some elements while omitting other and adding something new
Checkpoints are taken from Dark Forces, although they were invisible to the player and seemed to be placed at random (or there was some weird respawning system that I'm not aware of) and work similar to those from Doom 2016 - I can't remember seeing any complaining about them back then
Jumping is tight for sure, but pretty well calibrated in my opinion - they give that small satisfaction when done right
Unforgiving places of death - yup, classic John Romero theme, but checkpoints are relatively not far away
I think that these starting weapons are also pretty balanced, but you know, everyone likes different stuff and I can't please everybody
Enemies can be stunned, it's just that the chance for a stunlock is randomized
As for the brightness - yes, the game is dark, because it's kinda horror themed
Some changes will be made in the final version of the game - or even Early Access
Thanks again and stay tuned