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Voxelvoid

139
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180
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A member registered Mar 17, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing and giving so much feedback, I appreciate it

I honestly understand your concerns, but also don't agree on quite a few of the complaints

I'm a huge Quake 1 fan myself and I want to create something similar to it, but not quite the same

This game takes its inspirations mainly from the Doom games, Quake 1 and Star Wars: Dark Forces - it blends some elements while omitting other and adding something new

Checkpoints are taken from Dark Forces, although they were invisible to the player and seemed to be placed at random (or there was some weird respawning system that I'm not aware of) and work similar to those from Doom 2016 - I can't remember seeing any complaining about them back then

Jumping is tight for sure, but pretty well calibrated in my opinion - they give that small satisfaction when done right

Unforgiving places of death - yup, classic John Romero theme, but checkpoints are relatively not far away

I think that these starting weapons are also pretty balanced, but you know, everyone likes different stuff and I can't please everybody

Enemies can be stunned, it's just that the chance for a stunlock is randomized

As for the brightness - yes, the game is dark, because it's kinda horror themed

Some changes will be made in the final version of the game - or even Early Access

Thanks again and stay tuned

Thank you very much! I'd love to make something similar in the future, but it would be slightly more ambitious. Tell me more about the bug. How can I recreate it?

Thanks! Pretty good gameplay by the way. 

And one more thing: when you hear the "scraping" you should look up

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Please don't post any links to your games next time without context or asking first

It was made with Godot, yes

The day has come!

Thanks for playing, mate, I hope you enjoyed it

Although you know you've unlocked only one ending, do you? :>

There are 3 of them

Thanks again

Look at my profile here and on my YouTube channel and you'll now

Thanks. I've got other games to make but this one is always on my mind

A buggy fps prototype - nothing more, nothing less

I rate mushroom / 10

QUADREMOR Beta Program

Inspired by the biggest first person shooters - Quake, Blood and Hexen, to name a few - Quadremor brings you back to the classic retro shooting experience you know and love. It's fast paced gameplay and unique, dark atmosphere will instantly make you feel at home.

QUADREMOR Beta Program gives you a unique opportunity to play the game as the development progresses and to see all the extras!

You will also get a free Steam key on it's release!

Beta Program consists of:

1. Constantly updated Quadremor Beta Build containing:

  • Main campaign with new levels added in every major update (you will eventually get access to the whole game very early for a lower price)
  • Experimental levels
  • Experimental game modes and weapons - some of them will be available only during this program
  • Early multiplayer support (coming later this year)
  • More!

2. Ancient Quadremor 2021 Demo Build

3. Prototype build of a spin-off called Quadvil - ideas from this one are getting merged with the official game


Thank you!

Thanks. I wish more people would think like you

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Just a marketing decision - more people get to know the game if it's free at launch

Thanks

A PC that will run Godot games, I have no idea exactly

Are you allowed to create an infinite number of segments by pushing a down arrow key? Because it works. Also why is there almost no information about this game in here?

Thanks :) You just have to look at the altar at the top of the hill and interact with it when you gather all of the spirit fragments

Thank you Rhys :)
Yes, this one is sad and heavy on the atmosphere.
It was my first attempt at creating something truly PS1 like.
I'm glad you liked it! 

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Thank you! Is there anything in particular that you liked about this game?

Thanks :) Did you play the game?

Thanks!

Yeah, I wanted to make a game which when you explain it to your friends they look at you funny.
Thank you very much for the gameplay! :)
Maybe I'll make TOXX2 some day, who knows

I'm glad you liked it :)

I like a good montage every now and then. Thanks!

Thank you! That was my goal :)

Hi Queen faith :)

Yes. That's the whole meaning of an extended version

This will be a much longer experience than Toxx1 :D
I won't be present, but I wish you good luck!

Thank you!

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Thank you, kind sir! I wanted to show what happened with Charlie and since I'm no longer working with Godot I thought this would be an appropriate farewell

Thanks! Audio is a very important part of a legit horror experience

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The thing is that I was working on an update to the original (it was supposed to be version 1.3) and thought that it would be nice to add something to it instead of just updating. And so the extended version was born which ties the story nicely.
I also moved to Unity so the next game in this universe will be made using that instead of Godot.
Thank you very much for the video and the commentary!

I really appreciate a fair criticism. Thank you very much for that!