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(3 edits) (+1)

Thank you!

I think the block creation part would work using node.js in command line with barely any changes, though there aren't a lot of input parameters to configure as of now. Just about everything (except for the few options listed in the app) are taken from a random byte array of about 1 kilobyte, and that byte array mutating is what causes changes in the tiles.

A brute force approach could be made really easily (heck, the whole  chromosome/mutation concept is ripped straight from genetic algorithms), it's just a matter about defining a good fitness criteria, and then using classical GA methods to evolve tiles towards the goal.

(+1)

Could you please explain implementation details? Or provide some docs and code examples?