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A nice little haunted house game that, by basing itself on the Lost & Found SRD (that rule system originally used brilliantly by Artefact and derived from the no less brilliant The Skeletons), shifts the usual point of view - you would play the occupants of this strange house who are scared or trying to find out its secrets - and puts the house itself back in the center of the story, without making it any less scary. Even if the whole thing, as with many Lost & Found games, is probably a bit too storygamey for me, the principle works very well and contains some good ideas for anyone who would like to make a game centered around a place or a building!

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Thank you so much for playing Côme! And for this lovely comment!