Hello!
First of all, congratulations on the amazing work, this project will help many.
I am exporting some lowpoy models I have from Unity, they are simple models with no movements. I open in blender and export as indicated in the documentation; everything is fine as it should be.
The problem is that the model in the Construct has only the silhouette and does not show the internal polygons.
I think this is due to the light, isn't it? How can I solve this?
In Unity

In Construct3
