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Good idea. Good dramatic visuals.

Kind of lackluster gameplay, which I was way to hasty to get right. But I can see where you wanted to go with this. I can see the appeal of dueling somebody on a balcony high up in the air. Just wished, there were some kind of goal for me to acomplish, instead of the health just going into the negativs. : D

But overall, I liked it.

Hey KorbohneD, thanks for playing the game! I'm glad you found the idea interesting. That cinematic and dramatic feels was what I was going for. Unfortunately I didn't spend as much time on testing and bugfixing during the Jam as I would've liked to. I am working on updating the game, focusing heavily on the gameplay and general polish. Thank you for taking the time to comment and give feedback!