nope, still going strong here. I mainly post updates over on discord
KorbohneD
Creator of
Recent community posts
Oh ok, the cursor capture was actually my intention. Should it not be the default option? I mean I could turn it of or make it toggable.
If you run out of both money, one base resource and treasure you get a new development for free which makes begging available, where you can get a tiny amount of money for free to jumpstart your economy. : )
I like the core concept a lot.
I almost quit at the consecutiv jumping part with the 7 birds. But I managed to beat that.
Then I cam upon the boss. And I have to say, I was to lazy to try him more than seven or eight times. The mechanics are just to quick for me to really like it. Its pretty good otherwise tho. Loved the art, especially the boss.
Greetings fellow citizens of the underground,
this game us under developement, and I would appreciate any feedback you can spare for me.
Please help me make this game into something intriguing and fantastic! Something that you can lose yourself in, as you trade and discover the world.
sincerely,
KorbohneD
If I had someone to play this with, I can see it being pretty fun. Well, the singel player is just a tad too hard for me. If I don't grab the balls immediately and throw the off at the first time, they just pile up, until I sink. No time to hit the engine. On the other hand, if the RNGesus doesn't like me, all the balls pile up instantly in one corner, tipping over the boat.
I like the basic idea of just throwing things out and driving forwards. The gameplay in itself was good, the controls fluid. Just a bit hard on the difficulty.
Good idea. Good dramatic visuals.
Kind of lackluster gameplay, which I was way to hasty to get right. But I can see where you wanted to go with this. I can see the appeal of dueling somebody on a balcony high up in the air. Just wished, there were some kind of goal for me to acomplish, instead of the health just going into the negativs. : D
But overall, I liked it.