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Nice graphics, fun RPG that lets us think about how different characters enhance each other

Well thought out introduction of each character. I saw how the wizard/healer comes second to the warrior. It guided me into healing the warrior as the tank for most damage.

Last room i let 2 of them die... Will definitely make a come-back to get the good ending

Oh, there's currently only the one ending. I went with the logic that "knocked out" doesn't mean "dead" here, and health is reset every encounter. 

I'm planning on doing a small update in the future to add some features and flesh out the story a bit. I hadn't thought of doing multiple endings, but that's a good idea!