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First of all, I really like the name “The Grand Beetle Run” for some reason. It’s a good name! Anyway, ~18min and 300 deaths later, I think I can say I had a good time with this. A couple pieces of feedback that I’d personally give:

  • The default keyboard controls are seriously rough imo, because everything is mapped to a single hand. Ideally it’d be better to have the movement and jump mapped to both hands (something like arrows+space for instance) would feel a lot more natural for a game like this imo.
  • I think a frame or two of jump forgiveness would also help a lot. Many of the jumps feel like they’re spaced so you’re required to jump at the very end of the platform, but I found a lot of my deaths came from slipping off before these jumps because I hit space just a moment too late.
  • As mentioned in another review, splitting the final level with a checkpoint and making it a little longer would definitely help.

Overallit’s a really fun game though. I think for a month-long project this is rather nice.

Thanks for checking it out!
My last game used the arrow keys and that resulted in some confusion so I tried to avoid that this time around, it's a hard thing for me to find a good balance haha.
I think adding some forgiveness for jumping would improve the final level too, so maybe I'll do some testing with that sometime.