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(+3)(-1)

Review #001

Delunky is a demake of the game Spelunky. The execution, mechanics and aesthetic style are amazing especially as this was made during a game jam. There were some bugs I have noticed while playing this game.

  1. Taking any item which has a data value inside it (like pots and loot crates) through the doors allows the player to break them infinitely, which means infinite coins, spiders, bombs and ropes, you know the rest.
  2. If you hold the left or right arrow, walk and simultaneously climb a ladder and jump off will allow you to jump mid-air once as long as you don't touch the floor.
  3. While falling, sometimes you or an entity (especially spiders) might fall through some tiles.
  4. You can avoid any fall damage if you manage to grab a ledge of a tile.
  5. Sometimes the game says "OUT OF MEMORY", and the cartridge stops working entirely.

Overall, the mechanics are the things that surprised me the most. Using the rope while holding the down arrow will make the rope go down instead of up. 

The game is very fun, I don't even know how many hours I have in this game at this point, but I would highly suggest it as a time killing game. 8.5/10

(+3)

catching a ledge is a mechanic from the actual game

4. You can avoid any fall damage if you manage to grab a ledge of a tile.

That's not a bug, that's an intended feature from Spelunky.

Okay, I think I know why a lot of the bugs exist, but it'll take some explaining:

1. This has been fixed.

2. First off, the wording of this is very hard to understand, so here it is summarized: When you walk off a ladder, you can still jump mid-air.

Second, this is because climbing a ladder doesn't remove your ability to jump.

3. There was no protection put in place for when you go above a certain speed. This also means that if you get enough horizontal speed, you can clip though walls.

4. This is intended.

5. PICO-8 has a set limit to how much memory can be in one variable, and if a level tries to add too many objects (not blocks) to the level, it crashes.