Literally three days ago.
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I am repeatedly surprised by how wholesome this game can be at times. Like seriously, I almost cried many times and did cry at other times, and that's not even counting the parts that are sad. This game tells a wonderful story.
Just to specify, the exposition itself isn't the problem, it's the constant bombardment. Through that entire half hour, except for a minute or so I spent catching pigs, I was clicking away at text boxes waiting for it to end, only to walk for 20 seconds and get hit with another giant wall of text.
I feel like it could be greatly simplified without losing anything important.
Also, I'm sure this is something that will be worked on in the future, but the English is pretty bad and, at times, incomprehensible.
I'm fucking dead. You killed me, and now I'm dead.
Depicted the murder weapon below:
- Bug: Gwen & Ami: Kid Detectives approach the creaking cupboard slowly. Is it the missing jam? A lead? A clue!? AHHHH! NOITSBUGS! ITSBUUUUUUGS!
I think that the OoM upgrade for XP is broken.
I'm making e35 points per second, so the multiplier should be x2^35 since it's 2x per each of the 35 orders of magnitude, or 34,359,738,368 (3.42e10).
Assuming that I'm making exactly 1 XP, then I should be making 3.42e10, but I started with making in the mid e6 XP to low e7 XP.
Yes, but also no. Nintendo sued the creators of the free Pokemon Uranium fan game, and the original creators were forced to step down and leave the project. The only reason it still exists is because the new team remains anonymous so they can't be sued.
Probably not your highest priority, but this doesn't install using the desktop app, so I have to manually download and unzip every update.
It's really not a huge inconvenience, just a bit annoying.
Game's great otherwise.
Personally, I would recommend writing with SugarCube. Harlowe is great for beginners, but SugarCube has a lot more versatility and a built-in sidebar you could use for some pretty cool stuff.
It's clearly not abandoned since the dev responded to someones comment three days ago (as of March 26). It's entirely possible that this Itch page intentionally offers an older version so that Patrons have access to a newer version than the free-to-players, so as to offer more incentive to pay.
A lot of game devs do this, sorta like how the free version of Ravenfield is a much older version than the paid Steam version.
I'm sitting there, clearing out rooms without taking a single hit thinking, "Wow, RNJesus is on my side!" Next room I encounter, enemy rolls a perfect ten on three attacks in a row, and a 7,8,5 on defense, I died hard...
Could you undo that change where the camera unlocks from "insignificant ships", or at least add an option where you can keep it locked on? 'Cause I like to sit there and blast every last tiny piece of a ship apart, and it's really hard to do that when it's flying away from the camera at Ls10