Hi! I've played Relic Space and write a "small review" on my blog, hope to get you motivated to let Relic Space become even better: https://randomtower.blogspot.com/2021/12/relic-space-review.html
Hey there, thanks for the review! I think you're right that the issues you mention are general ones for roguelike games, which are often designed more around progression mechanics than narrative, but I will definitely bear your thoughts in mind as I develop the narrative, as my aim is to also make story and characters engaging in their own right.