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It is really really good for 2D. Admittedly, the tile map system is clunky to set up, but that’s more of a one-off cost. And thankfully, that’s getting a major overhaul in the next major version - which also contains some crazy performance improvements and features. Try it out! I’d say it was much a lot easier for me to make complex games in Godot than Unity. And Godot is a lot more resource friendly on my laptops than Unity.