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(+2)

Really fantastic art, and I like the idea a lot! I don't think the movement ever clicked or made sense to me, sometimes i would click and dash up, sometimes i would dash to the side and then up, sometimes pressing up on the keyboard seemed to give me greater height, sometimes it was down, I thought the rotating target things were jump boosters but they also worked very inconsistently.  But that all feels like complaints that can be solved rather easily, especially with some sound to make the feedback of what's going on clearer. I really am excited to see where else this goes if you keep working on it :)

Thanks for the detailled feedback ! We sadly had issues with polishing the force manipulation and the different movements and colliders of the game, as we basically published it with half an hour of delay xD 

It definitely lacks normalization and is something we want to expand deeply on ! 

For the sound design... We wanted to. But the connection in the train to download appropriate apps' didn't. xD