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RwbyMoon

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A member registered Sep 01, 2021 · View creator page →

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Recent community posts

Thanks for the detailled feedback ! We sadly had issues with polishing the force manipulation and the different movements and colliders of the game, as we basically published it with half an hour of delay xD 

It definitely lacks normalization and is something we want to expand deeply on ! 

For the sound design... We wanted to. But the connection in the train to download appropriate apps' didn't. xD

Thanks for the feedback ! Indeed we often saw the issue with the constant jump, but we thoroughly thought its place, and we definitely haven't put enough jump power to the "passive" jump. I think it would have alleviated this feeling, but it's something we think is important, adding a strong sense of timing.

I totally agree! Sadly we weren't able to produce and implement the sound design and music we were doing, as time was running low :c But it was in our plans!