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(+1)

Thanks for playing and commenting! The death screen was definitely a compromise. A drawback of being both the artist and programmer. But I agree there is a more elegent solutuin  to make that screen flow better. Probably should make a new bg image to work around a larger font. But in the timed confines of the contest I rolled with the large bg art and small scrunched text. Pro tip for the demon doors: even if the opening is on the opposite surface you are on, you are only two taps away from getting to it. ;) Thanks again!