Any plan to maya format? I download blender and convert to FBX format. And Import it to maya but the rigged all gone :(
Did you make sure that the rig was selected as well when you exported and had these settings? Let me know if you're still having issues.
thx, I tried and most of skeletons works well :)
but some of the rigs like the Wrist_IK poke don't work.
I haven't messed with maya too much, you might have to reconfigure the ik settings. I asked on a forum and I'll let you know if anyone replies.