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Great!  One of the handful of games that I will probably come back to and play later.  

Love how important the sound cues are for planning your next move and also how the rate in which spawns happen usually gives you an opportunity to breath and plan out your next move without stopping the pacing.  Some small criticisms: I did find that bouncing off eyes sometimes did not trigger a jump leading to death, and some of the spawns were a little cruel (like when they hover immediately over the eye I'm on).

Overall a well scoped game with a cohesive aesthetic.  Great job!