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Works a lot better at 64x64 than the "Low Rez Edition" made out - went in expecting a game clearly just designed bigger then exported smaller, found myself in a game that, for its simplicity, was absolutely superb at generating an eerie, unsettling atmosphere with its aesthetic and its sound design. Definitely feel like this deserves expansion - there's not a lot to it as is, but a game of this style and this atmosphere has masses of potential.

One thing though, that I couldn't work out if it was a technical issue or just a confusing feature - every now and then (long before the game fades to red) I would get teleported around the map, and it threw my bearings off a lot.

Thank you much!  I'm glad you enjoyed it.  I definitely built this with 64x64 in mind from the start, but I added "Low Rez Edition" in case I end up developing it further (maybe a VR version).  Huh, I've never encountered the teleporting bug, it shouldn't happen but I'll keep an eye out for it.