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(1 edit)

12/15/2021

  • - Internal improvements to gameplay mechanics.
  • - Internal improvements to inventory mechanics.
  • - Post-processing visual changes.
  • - Added more dynamic vegetation, rain and clouds to the second scene of the game (the stage will be in an open field).
  • - Implementation of the "credits" system in the game. The player will find cards containing a value that he can spend in fixed places to get items and upgrades.
  • - We already started setting up our game on Steam.