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Thanks for the amazing update! :) It seems like you cannot overwrite default movements in v3.0 by attaching script to a button (for example, to make the player unable to move). Is there a chance that this feature will come back in future versions?

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u can engine field update movement parameters to 0 if thats what youre asking

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Edit: it works only for platform type games. See following reply.

Wow, you are right! Thank you! Those engine field updates are game changing!

Thank you. Unfortunately, you cannot set movement parameters for top-down 2D games, only for platform games.

oh, yea its for platformers only, maybe setting player speed to 0? or somewhere in the engine?

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Version 3.0.1 addresses the problem! Thank you very much, Chris!