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(+1)

You must also import the textures and possibly re-assign the materials inside Unity.

in blender i just have colors assigned to different parts of the model, i imported a .blend. is there a way to export the colors as textures or are they in the uv editor or something (im not very good at this) if it cant be done ill use textures!

(2 edits) (+1)

Materials assigned in blender must be exported in a format that supports them; I think FBX works pretty well, though I haven’t done this type of thing very much.

Otherwise, if you click into Unity’s inspector and go to the mesh renderer on the object that you imported, you should see a few material slots. You can re-create the materials from within Unity itself and assign them here.

(+1)

thanks! would have never figured that out. haha 2 edits takes me 7 before i can get a comment right!

-Cheers!