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Impeccably implemented sliding 15 puzzle. Cool music, too. I am ashamed to admit that I didn’t get very far because I’m not very good at 15 puzzles, especially when the image is as abstract as this, but that’s not the game’s fault (and you even give a little sound and flash when a piece is in the right place, so there’s no excuse). Well done. Also great to see Godot being used; as someone who’d like to experiment with Godot I’d be an eager reader of a really detailed devlog explaining how this was built, how it was restricted to 64px, how you made it expand to a larger size on the page, and so on!

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I started to write a little dev log. Should be ready in the next few days. 
Creating a 64x64px game in Godot is not difficult. Thanks for taking the time to play the game.

I look forward to reading that!

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devlog is ready, https://puppetmaster.itch.io/primdavust/devlog/45266/creating-a-lowrezjam-game-w...

Thank you! What a useful resource. I've been watching some Godot tutorials, and seeing how a real programmer does this stuff is really handy.