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(+1)

It's giving me a similar experience to the old Thief series. Especially the grabbing ledge to pull yourself up. May I ask how you implement that feature?

(1 edit) (+1)

Thanks - similarities to Thief might be intended. ;-) Being able to grab ledges is just a series of raycast checks I do whenever the player presses the space bar. After that, I disable gravity and move the character controller the intended way until they reach the spot. If you need specific details, just ask!