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hmmmm, thats pretty tough to answer.. i don't know what the personality of the game is really except retro neon / isaac copy. If theres more to it than that, then you might have to try and communicate it in a stronger way.

Have you seen the new changes? I've taken the game in a more classic Zelda direction and stripped alot of the pure Isaac features. I'd love to see how you view it now :D

Seemed nicer, better pacing :)

Great :D I worked on a new enemy system to hopefully make it steadily ramp up in difficulty and variety :D