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(2 edits)

soooooo, heres a thought.... can you make a final upgrade for the planetkiller that takes out the star instead completely removing the system and refunding the base resources as well as providing huge amounts of energy? Also a way to potentially remove megastructures on a star since planetkiller and dyson sphere conflict. This way, if you find a lot of systems you dislike for whatever reason, you can just blow the whole thing away and not have an empty star after you kill the planets. While I'm thinking about it, this is entirely optional but it might be worth increasing the iron and aluminum gained from killed planets. I find it is rarely if ever enough to build a new planet killer even if you blow up 4 or 5.


ok, been playing another 4 days or so.... biggest issue now is money, i thought the ideal source would be gas giants but they are somewhat rare as planets go having at most 3 in a system and more often than not 0. soooo just a thought, maybe rather than just a sort by planets, you could do a sort by gas giants as well? It gets tiresome checking 20 systems to find a few gas giants that may even be on the low end of mineral production..... should i be making mineral planets for my primary income? i got plenty of energy with dyson spheres and now i really just need more mineral income but i hate manual collection.

The planet killers are  terrible for collecting iron but they are amazing at stone.  But you need to look at the bonuses for it. high temp sun in a galaxy with high magnetic field strength.  otherwise it's just not worth it. That's what I used them for though. Stone can be broken up into elements required to manufacture the 2 rare crystal\metals (Can't remember their names)  Selling those again, especially the green gives a lot of money.


Yea, gas giants produce very little minerals. Terraforming large, 200m extractors at least, 500m preferred, outstrip the gas giant even if you only collect every now and then.  I usually got them to 51|51 and that worked. Still needed a ton of them

thanks for the tips, though given how much I hate the collecting.................................................................................. maybe i will find a system with like 16 planets and terraform all of them, i can collect and upgrade all in one place and get ridiculous amounts when i do so. I still prefer gas giants though....... actually, since there are apparently galaxy wide structures, maybe i should wait and have them be my mineral collection. i would point out though how odd it is to have more stars than gas giants. Honestly, I think there should be about twice as many gas giants as stars if we are aiming for realism. Our own solar system has 3 right.

Terraformed planets can still all be collected from when viewing a cluster. So you can spread them over multiple galaxies and still collect all with one button. Once you have upgraded all large extractor planets to a high level you can also usually move on to another system and forget about the previous one.  Just favorite your cluster and current system. When you need to collect, switch to cluster, collect all, switch to system, continue building\upgrading, repeat. 

I'll make gas giants more common in the next update.

(5 edits)

If you pick a galaxy with a high magnetic field in a cluster with high ferromagnetic materials, and pick the hottest stars in the galaxy to put a planet killer on (preferably with 10+ planets) to maximize aurora bonuses, you should get enough materials to spam planet killers at construction level 1 (not sure about construction level 2, haven't gotten that far yet)