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(1 edit)

Wanted to say, that the Context battle option is (in my opinion) a great way to make teasing more than just another attack, and even more in the way you designed it.

Also, I got two questions:

First Question: Now that the teasing become more detailed, will you also rework the normal attack? Like choosing to strike at a bandit’s arm so he has a harder time to attack.

 

Second Question (and probably more realistic): Now that the hooves seem to be fully integrated (at least to me it looks like this), are you planing to bring some other feet options like paws to the game?

Thanks, I'm happy it pleases!

1 probably not to rework normal attacks, it's not as important for h games, and would otherwise be a lot of extra work on top of context

2 perhaps, I'll see!