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Thanks!
I have to point out that Mini Micro is not a deductive logic challenge (i.e. a puzzle) as completing the levels is obvious, logically speaking . The challenge is about a little bit of planning and a whole lot of dexterity.  The slow-mo is considered a cheat for a reason!

I guess you're right it's not really a puzzle. When there's a game with 2D graphics and abstract elements (circles, squares), it kind of registers as a puzzle game, even when it's more of an action game.