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(+1)

I’m really glad you enjoyed the ambiance of the game! That’s weird that the shooting wasn’t working for some reason, this is the first I’ve heard of that happening. Some of the bugs take a decent amount of shots to kill, but it should never be more than 10 or so. Was it properly playing the animations and sounds and stuff?

It was playing the animations and sounds. I ended up closing and then opening the program again, and the shooting ended up working. I'll revise my rating, but also a note, at the boss battle, the guy ended up running into a corner and staying there blaire witch style with 30% of his health. It was an easy win but was that intentional?

(+1)

You stumbled across a bug that slipped by me in development 😖 The behavior tree was based on his line of sight, which doesn’t include the area behind him so he has a major blind spot after his run attack if you position right. In the future, I’ll patch it so that he has 360° awareness so that doesn’t happen.