Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Good point! I'm not sure how many of those I'll implement, but corner correction and possibly some very slight jump buffering/coyote time sound good, especially for a few slightly grody ledge jumps that appear every so often in the level design. Thanks for the link!