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Reached level 10

This idea can make for a fun mobile game. Use pinch functionality to increase or decrease the size of the ball. Have it energy based where not getting it exact will not end the game but remove some energy based on the difference of the areas.

Hey, thanks for the feedback! That’s really good feedback. I think pretty much all my Phaser games are going to be rewritten in Unity, and there’s some thought on how I can improve the gaming experience - so I really appreciate your suggestions!