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I really enjoyed this. I can tell a lot of time and effort went into making it. The Elder Scrolls vibes I got from the whole game were great. The fact that there are 12 endings and 6 secrets to find add replayability, which I really like.

The only thing I feel was missing was a possible save system so I wouldn't have to start at the very beginning if I wanted to get another ending. I can see why you didn't add one though because it's a rather short game. I also really liked the cinematic ending for the one cutscene I did get (although, I wasn't entirely sure what was going on xD).

Overall, a fun game and a really cool experience.

Thank you for playing and your video.

Yes, there are definitely some Elder Scroll vibes to be had.

I might implement a saving system later. I do have the functionality within another project already. So it shouldn't be too hard. 

You were on to something about collecting all loot. It does have an effect on the ending.

I also hear your complaint about too much darkness. However I’m a little surprised you had a hard time noticing the lost souls in the cathedral. I could see them fairly in your video. Maybe it was darker in your game view. I wouldn't know.

Either way, I will tweak the default brightness a little bit, because a few other players also mentioned that the game is too dark. Likewise I might add some brightness options.

The switch you pressed behind the shelf between the bridges opened a secret. You needed to backtrack a few steps to find the chamber. I was actually surprised you missed that, because of your thorough search during the beginning of the game.

The prison has two levers for opening the pit. You had them both in your vision a few times.

The blood you poured into the bowl was cursed, that’s why you got that ending. The letter on the table mentioning fresh blood samples for the ritual. Like in offering you own blood for example.

Finally, those flying things aren’t birds. Those are bats :)

I’m glad you had a cool experience

Cheers