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No, but the chances of getting each are even.

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I was thinking it might be more compelling with a multiplayer element. Two players take turns picking or freezing on a bigger grid.

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Yeah for sure! You could even make a pretty simple AI, since the decision isn't about where you pick, just if you do or not.

One thing that might be useful inspiration for developing this: It's basically a press-your-luck game, which have been heavily explored in the tabletop space. A couple notable examples are Can't Stop, No Thanks and Incan Gold.

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I decided to add a combo multiplier for every veggie you pick consecutively. I think this makes it more of a meaningful decision whether to pick or freeze a patch a grass.